Captain of the Tingen Nighthawks squad, Dunn Smith is the man who brings Klein Moretti into the world of Beyonders. With his black coat and grey eyes, he embodies the quiet authority of an organisation that protects the city without its residents knowing.
Personality
Calm, kind and highly professional, Dunn cares for his team like a family. He is also famous for his memory lapses, a side effect of his potion that leads to unexpected comic scenes.
Powers & abilities
A Beyonder of the Sleepless pathway, he can enter dreams, shape them and draw information from them. He rules the night, but each step up his pathway brings him closer to losing control, the risk every Beyonder dreads.
History
A Nighthawks veteran, he investigates Klein's death and discovers the young man survived. He offers him a civilian job on the team, then accompanies him on his first missions. The tragedies that strike Tingen later put his team to a severe test.
Relationships
He is Klein's captain and mentor, and Klein deeply respects him. He leads a close-knit team, including Leonard Mitchell and Old Neil, and serves the Church of the Evernight Goddess with sincere loyalty.
Key moments
- His visit to Klein, which brings the hero into the Nighthawks.
- His repeated forgetfulness, which lightens the dark mood of the early chapters.
- The tragic hours of Tingen, where he faces a threat beyond his team.
In the adaptations
The donghua gives Dunn a warm presence and makes him the reassuring face of the first arc. The novel goes deeper into his team's daily life.
Did you know?
- Chinese readers affectionately nicknamed him "the forgetful captain".
- His squad is one of the novel's best-loved groups, and many fans advise newcomers not to get too attached.
Our take
Dunn is the kind of mentor you wish you had: solid, unintentionally funny and deeply human. He is a big reason why Lord of Mysteries' first arc is so endearing.
— Spidermas, for Donghua Fan